Profile PictureManfred Pichler

Voxelize 2.0 Modifier | Blender | Geometry Nodes

€0+
3 ratings

This product contains one .blend file ready to be loaded up in Blender and adjusted to your liking.

Check the README that is bundled into the .blend file for some usage information.


Some of the adjustments:

  • Load in every mesh/text object and adjust the voxel density
  • Adjust noise texture for scaling effect and the corresponding automated animation speed (loops seamless if needed)
  • Use custom generated attributes for shading


What you need:

Blender 3.2 (download here)

In case you encounter any problems or you have suggestions to expand the functionality, you can either reach me via my website or eMail me directly.

Thank you for your support and happy blending!


Changelog:
1.0 - Initial version
1.1 - Calculation of voxel grid changed, it's more accurate and efficient now. Made sure it works with final release of Blender 2.93. Object input should now work more reliably and should not fail to load when the blend file is opened. Excuse the mess in the Sverchok Node Editor, as groups are not working reliably yet and create too many issues when used. (use Blender 2.93 and Sverchok 0.6 addon)

2.0 - Effect rebuilt with Geometry Nodes and Blender 3.2

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One blend file that is built to turn every mesh/text into voxels, that can then be animated.

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Voxelize 2.0 Modifier | Blender | Geometry Nodes

3 ratings
Add to cart